Lesson plan
Atari Karts
Atari Karts is a kart racing video game developed by Miracle Designs and published by Atari Corporation for the Atari Jaguar in North America on December 22, 1995, and Europe in January 1996. In the game, the players take control of one of several playable characters, each with differing capabilities. One or two players race against computer-controlled characters in four cups consisting of multiple tracks over four difficulty levels. During races, the players can obtain power-ups placed at predetermined points in the tracks and use them to gain an advantage. It plays similarly to Super Mario Kart and features Bentley Bear, main protagonist of the arcade game Crystal Castles (1983). Atari Karts started production when programmers Filip Hautekeete and Peter Vermeulen received a development kit for the Jaguar from Atari, creating a demo featuring an emulated interpretation of Mode 7, a graphics mode seen in the Super Nintendo Entertainment System. Impressed with the demo, Atari decided to make a game that combined F-Zero and Super Mario Kart with a cutesy atmosphere, suggesting the usage of Bentley Bear and other Atari characters that did not make it into the final release. Atari Karts garnered a mixed reception from critics and retrospective commentators, all of which compared it to Super Mario Kart.…
Article summary
Atari Karts is a kart racing video game developed by Miracle Designs and published by Atari Corporation for the Atari Jaguar in North America on December 22, 1995, and Europe in January 1996. In the game, the players take control of one of several playable characters, each with differing capabilities. One or two players race against computer-controlled characters in four cups consisting of multiple tracks over four difficulty levels. During races, the players can obtain power-ups placed at predetermined points in the tracks and use them to gain an advantage. It plays similarly to Super Mario Kart and features Bentley Bear, main protagonist of the arcade game Crystal Castles (1983). Atari Karts started production when programmers Filip Hautekeete and Peter Vermeulen received a development kit for the Jaguar from Atari, creating a demo featuring an emulated interpretation of Mode 7, a graphics mode seen in the Super Nintendo Entertainment System. Impressed with the demo, Atari decided to make a game that combined F-Zero and Super Mario Kart with a cutesy atmosphere, suggesting the usage of Bentley Bear and other Atari characters that did not make it into the final release. Atari Karts garnered a mixed reception from critics and retrospective commentators, all of which compared it to Super Mario Kart.…
Key claims
- publication date: 1995-12-22 — source: Wikipedia · confidence 0.95
Discussion questions
- Summarise the article in your own words. Which single claim would you verify first, and why?
- The record states that the publication date is "1995-12-22". What evidence would count against this claim?
- Which claim in this article is most likely to be revised as the sources update? How would you check its current status?
- If two sources disagreed about one of these facts, what would you need in order to trust one over the other?
Bibliography
No sources recorded.
Key claims and bibliography are generated from the same tracked claims and sources as the article page.