Cel Damage

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Cel Damage is a vehicular combat video game developed by Pseudo Interactive, originally for the Xbox in November 2001 before being ported to the GameCube in 2002 and an enhanced PlayStation 2 port that was released exclusively in Europe in 20031. A high-definition remaster, developed and published by Finish Line Games, titled Cel Damage HD, was released for PlayStation 3, PlayStation 4 and PlayStation Vita on 22 April 2014 in North America and 14 May 2014 in the PAL region. An Xbox One port followed worldwide, via the Xbox Games Store, on 11 March 2016. A Nintendo Switch port was released via the Nintendo eShop on 28 March 2019. The game takes a cartoonish approach to the vehicular combat genre, with the story focusing on six cartoon characters from a fictional show called "Cel Damage". The characters annihilate each other to the delight of TV audiences and, since they are cartoons, instantly regenerate. The player battles through 12 different levels and three game modes. Weaponry for Cel Damage includes cartoon staples like vacuum nozzles and portable holes, mundane weaponry like chainsaws and baseball bats, and items like freeze rays, giant springs, and portable nuclear devices.

Cel Damage is a vehicular combat video game developed by Pseudo Interactive, originally for the Xbox in November 2001 before being ported to the GameCube in 2002 and an enhanced PlayStation 2 port that was released exclusively in Europe in 2003. A high-definition remaster, developed and published by Finish Line Games, titled Cel Damage HD, was released for PlayStation 3, PlayStation 4 and PlayStation Vita on 22 April 2014 in North America and 14 May 2014 in the PAL region. An Xbox One port followed worldwide, via the Xbox Games Store, on 11 March 2016. A Nintendo Switch port was released via the Nintendo eShop on 28 March 2019. The game takes a cartoonish approach to the vehicular combat genre, with the story focusing on six cartoon characters from a fictional show called "Cel Damage". The characters annihilate each other to the delight of TV audiences and, since they are cartoons, instantly regenerate. The player battles through 12 different levels and three game modes. Weaponry for Cel Damage includes cartoon staples like vacuum nozzles and portable holes, mundane weaponry like chainsaws and baseball bats, and items like freeze rays, giant springs, and portable nuclear devices. ===Release=== The game was first released in North America as a launch title for the Xbox on 15 November 2001, while the GameCube version was released a few weeks later, on 7 January 2002. In Europe, both versions were released on 3 May 2002, with the GameCube version among the system's launch titles. An enhanced PlayStation 2 port titled Cel Damage Overdrive was released exclusively in Europe in May 2003. It was released by Play It, a then newly-formed division of British game developer System 3 that focused on releasing "new, previously unreleased titles" for the system at budget prices. It formed as one of four titles initially released under the brand.

Text derived from https://en.wikipedia.org/w/index.php?oldid=1374141368 under CC BY-SA 4.0; modifications have been made.

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  1. ↩Wikipedia release date (×2) · confidence 0.95 https://en.wikipedia.org/w/index.php?oldid=1374141368