Lesson plan
Deathloop
Deathloop is a 2021 first-person shooter game developed by Arkane Lyon and published by Bethesda Softworks. The player controls Colt Vahn, an assassin who must escape a time loop by killing eight targets known as visionaries before midnight each day. The story is set on an island named Blackreef. Each day is divided into morning, noon, afternoon, and evening; and moving between the island's four districts causes time to advance. Using Colt's arsenal of gear and powers, the player must identify the optimal way to kill all targets in one day. As with Arkane's previous games, Deathloop is an immersive sim, with the game providing players a variety of ways to approach their objectives. Development of Deathloop began in 2018, originally as a smaller-scale project that allowed Arkane to experiment with new gameplay mechanics. The game was built on Arkane's previous works, such as Dishonored, introducing nonlinear gameplay and removing the morality system, enabling players to take risks without considering narrative repercussions, as well as Prey: Mooncrash, which experimented with the roguelike formula and remix gameplay using a limited amount of assets. Arkane implemented asymmetrical multiplayer, an unused gameplay mechanic from its unreleased game The Crossing that enables a second player to control Julianna and hunt Colt.…
Article summary
Deathloop is a 2021 first-person shooter game developed by Arkane Lyon and published by Bethesda Softworks. The player controls Colt Vahn, an assassin who must escape a time loop by killing eight targets known as visionaries before midnight each day. The story is set on an island named Blackreef. Each day is divided into morning, noon, afternoon, and evening; and moving between the island's four districts causes time to advance. Using Colt's arsenal of gear and powers, the player must identify the optimal way to kill all targets in one day. As with Arkane's previous games, Deathloop is an immersive sim, with the game providing players a variety of ways to approach their objectives. Development of Deathloop began in 2018, originally as a smaller-scale project that allowed Arkane to experiment with new gameplay mechanics. The game was built on Arkane's previous works, such as Dishonored, introducing nonlinear gameplay and removing the morality system, enabling players to take risks without considering narrative repercussions, as well as Prey: Mooncrash, which experimented with the roguelike formula and remix gameplay using a limited amount of assets. Arkane implemented asymmetrical multiplayer, an unused gameplay mechanic from its unreleased game The Crossing that enables a second player to control Julianna and hunt Colt.…
Key claims
- release date: 2021-09-14 — source: Wikipedia · confidence 0.95
- release date: 2020 — source: Wikipedia · confidence 0.95
- release date: 2022-09-20 — source: Wikipedia · confidence 0.95
- release date: 2022 — source: Wikipedia · confidence 0.95
Discussion questions
- Summarise the article in your own words. Which single claim would you verify first, and why?
- The record states that the release date is "2021-09-14". What evidence would count against this claim?
- The record states that the release date is "2020". What evidence would count against this claim?
- The record states that the release date is "2022-09-20". What evidence would count against this claim?
- The record states that the release date is "2022". What evidence would count against this claim?
- Which claim in this article is most likely to be revised as the sources update? How would you check its current status?
- If two sources disagreed about one of these facts, what would you need in order to trust one over the other?
Bibliography
- Wikipedia https://en.wikipedia.org/w/index.php?oldid=1374898880
Key claims and bibliography are generated from the same tracked claims and sources as the article page.