Lesson plan

Driver: Parallel Lines

Driver: Parallel Lines is a 2006 action-adventure video game developed by Reflections Interactive as the fourth installment in the Driver video game series, following Driver 3 (2004). It was released by Atari for PlayStation 2 and Xbox, followed by ports to Microsoft Windows and Wii released in 2007 by Ubisoft, which had purchased the franchise. In a departure from previous titles in the series that focused on multiple cities, Parallel Lines takes place in New York City, within the periods of 1978 and 2006, in a fully open world environment. Driver: Parallel Lines was the first Driver game without undercover cop John Tanner as the protagonist, instead focusing on a getaway driver named TK who works with a gang but is later framed by them for the murder of a drug lord, returning after 28 years in prison for revenge. Due to the underwhelming performance of Driver 3, particularly the often-derided on-foot sections, Parallel Lines returns to the formula used in earlier games in the series, focusing on driving, although shooting remains in the game. The game received mixed reviews, with praise mainly going to its 1970s soundtrack, cinematic presentation, and city atmosphere and transition, but with certain elements of its driving, shooting and graphics criticised. It was followed up by a largely similar prequel, Driver 76 (2007), and later Driver: San Francisco (2011).

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Article summary

Driver: Parallel Lines is a 2006 action-adventure video game developed by Reflections Interactive as the fourth installment in the Driver video game series, following Driver 3 (2004). It was released by Atari for PlayStation 2 and Xbox, followed by ports to Microsoft Windows and Wii released in 2007 by Ubisoft, which had purchased the franchise. In a departure from previous titles in the series that focused on multiple cities, Parallel Lines takes place in New York City, within the periods of 1978 and 2006, in a fully open world environment. Driver: Parallel Lines was the first Driver game without undercover cop John Tanner as the protagonist, instead focusing on a getaway driver named TK who works with a gang but is later framed by them for the murder of a drug lord, returning after 28 years in prison for revenge. Due to the underwhelming performance of Driver 3, particularly the often-derided on-foot sections, Parallel Lines returns to the formula used in earlier games in the series, focusing on driving, although shooting remains in the game. The game received mixed reviews, with praise mainly going to its 1970s soundtrack, cinematic presentation, and city atmosphere and transition, but with certain elements of its driving, shooting and graphics criticised. It was followed up by a largely similar prequel, Driver 76 (2007), and later Driver: San Francisco (2011).

Key claims

  1. release date: 2007 — source: Wikipedia · confidence 0.95
  2. release date: 2006 — source: Wikipedia · confidence 0.95

Discussion questions

  1. Summarise the article in your own words. Which single claim would you verify first, and why?
  2. The record states that the release date is "2007". What evidence would count against this claim?
  3. The record states that the release date is "2006". What evidence would count against this claim?
  4. Which claim in this article is most likely to be revised as the sources update? How would you check its current status?
  5. If two sources disagreed about one of these facts, what would you need in order to trust one over the other?

Bibliography

  1. Wikipedia https://en.wikipedia.org/w/index.php?oldid=1365259770

Key claims and bibliography are generated from the same tracked claims and sources as the article page.