Eberron

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Eberron is a campaign setting for the Dungeons & Dragons (D&D) role-playing game. The game is set primarily on the continent of Khorvaire following a vast destructive war. Eberron is designed to accommodate traditional D&D elements and races within a differently toned setting; Eberron combines a fantasy tone with pulp and dark adventure elements, and some non-traditional fantasy technologies such as trains, skyships, and mechanical beings which are all powered by magic. Eberron was created by author and game designer Keith Baker as the winning entry for Wizards of the Coast's Fantasy Setting Search, a competition run in 2002 to establish a new setting for the D&D game. Eberron was chosen from more than 11,000 entries, and was officially released with the publication of the Eberron Campaign Setting hardback book in June 20041.

Eberron is a campaign setting for the Dungeons & Dragons (D&D) role-playing game. The game is set primarily on the continent of Khorvaire following a vast destructive war. Eberron is designed to accommodate traditional D&D elements and races within a differently toned setting; Eberron combines a fantasy tone with pulp and dark adventure elements, and some non-traditional fantasy technologies such as trains, skyships, and mechanical beings which are all powered by magic. Eberron was created by author and game designer Keith Baker as the winning entry for Wizards of the Coast's Fantasy Setting Search, a competition run in 2002 to establish a new setting for the D&D game. Eberron was chosen from more than 11,000 entries, and was officially released with the publication of the Eberron Campaign Setting hardback book in June 2004.

Publication history

The 2004 Eberron Campaign Setting book for Dungeons & Dragons v3.5 was written by Keith Baker, Bill Slavicsek, and James Wyatt. In June 2005, the Eberron Campaign Setting book won the Origins Award for Best Roleplaying Game Supplement of 2004. Over the next four years, over 20 supplements for Eberron were released. Shannon Appelcline, author of Designers & Dragons, wrote "meanwhile, it had also become the setting for Dungeons & Dragons Online (2006), Atari's major multimedia expansion of the D&D brand. By 2009, Eberron was still big, and that's why it won out as 4e's second setting". In June 2009, the Eberron Player's Guide and the free adventure Khyber's Harvest (2009) brought the setting to the new 4th Edition of D&D. It was followed in July by the Eberron Campaign Guide (2009) and the not-free adventure Seekers of the Ashen Crown (2009). The development of the 4th Edition of D&D brought many design changes including the addition of a new default setting that followed the new "Points of Light" design philosophy – a world that looked less like the modern world, "full of civilized countries with civilized borders", and more like a world with few centers of civilization separated by the open, dangerous wilderness. On the impact of the edition change, Appelcline wrote: Players were wondering if Eberron would also be changed to more closely match the Points of Light ideals and surprisingly … it wasn't. Instead, Eberron appears much as it did before. There wasn't even a timeline change; though rumors at one points suggested a two-year advancement was in the works, the world ended up remaining in 998YK. Eberron's designers and developers said that players interested in metaplot should read the novels and decide themselves whether they wanted to include those events in their games. Though Eberron didn't become a Points of Light world, it did adopt many of the other assumptions of 4e. In February 2015, the very first instance of the online feature "Unearthed Arcana" provided Eberron content for public playtesting for the 5th Edition. However, further official Eberron content did not appear until 3 years later, when the Wayfinder's Guide to Eberron was released on July 23, 20181, as a PDF on Dungeon Masters Guild; it was described as a "living document" that would be updated as the included concepts were refined. Over the next year, various features such as races, dragonmarks, magic items, as well as the artificer class and subclasses, went through the "Unearthed Arcana" public playtest process. An "exploratory campaign featuring Eberron" was released for the D&D Adventurers League as PDFs between September and December 2018. Eberron: Rising From The Last War, a hardcover setting book, was published on November 19, 2019. An alternative art cover by Vance Kelly for the book was also released in local game stores on November 17. At the same time, the Wayfinder's Guide to Eberron was updated to include the final versions of the included content as it appears in Eberron: Rising from the Last War, and added the artificer class from the same book (with only one subclass – the Alchemist – of the three included in Rising from the Last War). To correspond with this release, the D&D Adventurers League added a new season of stories called The Oracle of War that take place in the Mournland. Shawn Merwin, Adventurers League Resource Manager, wrote that the Oracle of War storyline is a "very different type of campaign from what has come before [in Adventurers League]. The story presented in Oracle of War plays out in 20 Core Storyline adventures that take characters from level 1 to 20. [...] Core Storyline adventures are placed on the DMs Guild at the rate of one per month, giving the campaign an active play period of approximately 2 years". The setting sourcebook Eberron: Forge of the Artificer (2025) was scheduled to be published in August 2025; however, the release was delayed to December 9, 2025 due to a cover warping issue which required a total reprint of the print run. As part of the 2024 revision to the 5th Edition ruleset, the sourcebook expands on the world of Eberron along with revising the ruleset. This includes a revised artificer character class, revised Dragonmarks, revised species of the setting, the introduction of the khoravar (Eberron's half-elves) as a new species choice, and three campaign outlines. Wizards of the Coast previewed players' options from this sourcebook at PAX East in May 2025; premade characters, using the updated rules, were provided for use during game sessions for the new Eberron adventure Race for the Crab Temple. 3.5 Dungeons & Dragons Eberron article archive (2003–2006) Current edition page

Text derived from https://en.wikipedia.org/w/index.php?oldid=1377393676 under CC BY-SA 4.0; modifications have been made.

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  1. ↩Wikipedia release date (×2) · confidence 0.95 https://en.wikipedia.org/w/index.php?oldid=1377393676

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