Lesson plan

Finalizer

In computer science, a finalizer or finalize method is a special method that performs finalization, generally some form of cleanup. A finalizer is executed during object destruction, prior to the object being deallocated, and is complementary to an initializer, which is executed during object creation, following allocation. Finalizers are strongly discouraged by some, due to difficulty in proper use and the complexity they add, and alternatives are suggested instead, mainly the dispose pattern (see problems with finalizers). The term finalizer is mostly used with programming languages that use garbage collection, such as object-oriented, archetypically Smalltalk, and functional, archetypically ML. This is contrasted with a destructor, which is a method called for finalization in languages with deterministic object lifetimes, archetypically C++. These are generally exclusive: a language will have either finalizers (if automatically garbage collected) or destructors (if manually memory managed), but in rare cases a language may have both, as in C++/CLI and D, and in case of reference counting (instead of tracing garbage collection), terminology varies. In technical use, depending on the programming language in question, finalizers and/or destructors may (if present at all in the language) be disambiguated to varying extent.…

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Article summary

In computer science, a finalizer or finalize method is a special method that performs finalization, generally some form of cleanup. A finalizer is executed during object destruction, prior to the object being deallocated, and is complementary to an initializer, which is executed during object creation, following allocation. Finalizers are strongly discouraged by some, due to difficulty in proper use and the complexity they add, and alternatives are suggested instead, mainly the dispose pattern (see problems with finalizers). The term finalizer is mostly used with programming languages that use garbage collection, such as object-oriented, archetypically Smalltalk, and functional, archetypically ML. This is contrasted with a destructor, which is a method called for finalization in languages with deterministic object lifetimes, archetypically C++. These are generally exclusive: a language will have either finalizers (if automatically garbage collected) or destructors (if manually memory managed), but in rare cases a language may have both, as in C++/CLI and D, and in case of reference counting (instead of tracing garbage collection), terminology varies. In technical use, depending on the programming language in question, finalizers and/or destructors may (if present at all in the language) be disambiguated to varying extent.…

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Discussion questions

  1. Summarise the article in your own words. Which single claim would you verify first, and why?
  2. Which claim in this article is most likely to be revised as the sources update? How would you check its current status?
  3. If two sources disagreed about one of these facts, what would you need in order to trust one over the other?

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