Lesson plan
FUN Technologies
FUN Technologies was an online game company based in Toronto. Founded in 2002 by Canadian businessmen Lorne Abony and Andrew Rivkin, FUN grew to become the world's largest provider of online casual games and fantasy sports, with over 35 million registered customers. FUN was publicly traded with a full listing on the London Stock Exchange in 2003 and Toronto Stock Exchange in 2004. Abony was its chief executive officer when FUN was listed on the TSX, making him the youngest CEO of any company listed on the exchange. FUN was one of the fastest-growing companies in the history of the Toronto Stock Exchange. In less than three years, the company raised over $160 million in five rounds of equity financings, including its IPO. FUN completed eight strategic acquisitions for a total consideration of $128 million. In March 2006, American media giant Liberty Media acquired FUN in a transaction valuing the company at $484 million. In September 2006, FUN Technologies held a competition with a $1 million grand prize aiming to find the "world's best casual gamer". The competition had 71 contestants and featured the casual games Bejeweled 2, Solitaire, and Zuma The top prize of $1 million was awarded to a young woman of Odessa, TX named Kavitha Yalavarthi (now Kavitha Shah.) This made her the first esports millionaire and the top female esports earner to date.…
Article summary
FUN Technologies was an online game company based in Toronto. Founded in 2002 by Canadian businessmen Lorne Abony and Andrew Rivkin, FUN grew to become the world's largest provider of online casual games and fantasy sports, with over 35 million registered customers. FUN was publicly traded with a full listing on the London Stock Exchange in 2003 and Toronto Stock Exchange in 2004. Abony was its chief executive officer when FUN was listed on the TSX, making him the youngest CEO of any company listed on the exchange. FUN was one of the fastest-growing companies in the history of the Toronto Stock Exchange. In less than three years, the company raised over $160 million in five rounds of equity financings, including its IPO. FUN completed eight strategic acquisitions for a total consideration of $128 million. In March 2006, American media giant Liberty Media acquired FUN in a transaction valuing the company at $484 million. In September 2006, FUN Technologies held a competition with a $1 million grand prize aiming to find the "world's best casual gamer". The competition had 71 contestants and featured the casual games Bejeweled 2, Solitaire, and Zuma The top prize of $1 million was awarded to a young woman of Odessa, TX named Kavitha Yalavarthi (now Kavitha Shah.) This made her the first esports millionaire and the top female esports earner to date.…
Key claims
- date of foundation: 2002 — source: Wikipedia · confidence 0.95
- date of foundation: 2001-11-08 — source: Wikipedia · confidence 0.95
- date of foundation: 1999 — source: Wikipedia · confidence 0.95
Discussion questions
- Summarise the article in your own words. Which single claim would you verify first, and why?
- The record states that the date of foundation is "2002". What evidence would count against this claim?
- The record states that the date of foundation is "2001-11-08". What evidence would count against this claim?
- The record states that the date of foundation is "1999". What evidence would count against this claim?
- Which claim in this article is most likely to be revised as the sources update? How would you check its current status?
- If two sources disagreed about one of these facts, what would you need in order to trust one over the other?
Bibliography
- Wikipedia https://en.wikipedia.org/w/index.php?oldid=1368778993
Key claims and bibliography are generated from the same tracked claims and sources as the article page.