Galcon

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Galcon is a series of real-time strategy video games for Android, iPhone, webOS, Windows, Linux, Mac OS X and Flash, which were developed by Phil Hassey. It is set in space and involves maneuvering fleets of ships to capture enemy planets.

Galcon is a series of real-time strategy video games for Android, iPhone, webOS, Windows, Linux, Mac OS X and Flash, which were developed by Phil Hassey. It is set in space and involves maneuvering fleets of ships to capture enemy planets. ==Reception== Galcon Classic received good reviews and won multiple awards. Both iPhone Galcons received excellent reviews, but there was a smaller publicity angle. The InstantAction version was given few public reviews, but the overall rating is high. Galcon Flash also did not receive very many reviews, and mostly failed in the popularity. ==Other offshoots== In the fall of 2010 Galcon was used by the Google AI Challenge as a basis for the contest problem. For the contest participants wrote programs that competed in a simplified version of the game. Another modern game implementing the idea behind Galactic Conquest is the FOSS game GNUlactic Konquest from the kdegames package. The Solarmax series is also based upon this concept. As of 2018 there are multiple clones of Galcon available on mobile platforms. ==References== ==External links== Official Galcon Website

Text derived from https://en.wikipedia.org/w/index.php?oldid=1346631536 under CC BY-SA 4.0; modifications have been made.