Lesson plan

GameCube online functionality

cable. ASCII Corporation produced a keyboard controller to help players communicate in Phantasy Star Online. The GameCube has limited support for online gaming. Nintendo never commissioned any servers to interface with the console, but allowed other publishers to do so. The only games released with internet-based gameplay modes were Phantasy Star Online, Phantasy Star Online Episode III: C.A.R.D. Revolution, and Homeland. Nintendo also published three racing games with local area network (LAN) support: 1080° Avalanche, Kirby Air Ride, and Mario Kart: Double Dash !! . Using network functions requires the official broadband or modem adapter since the console does not have out of the box network capabilities. Despite competitors Microsoft and Sony advancing online gaming for their consoles, the Xbox and PlayStation 2, Nintendo remained pensive with its online strategy for the duration of the GameCube's lifespan. Company leaders including Shigeru Miyamoto and Satoru Iwata based their stance on concerns with maintaining quality control over their games and doubts that players would want to pay subscription fees.

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Article summary

cable. ASCII Corporation produced a keyboard controller to help players communicate in Phantasy Star Online. The GameCube has limited support for online gaming. Nintendo never commissioned any servers to interface with the console, but allowed other publishers to do so. The only games released with internet-based gameplay modes were Phantasy Star Online, Phantasy Star Online Episode III: C.A.R.D. Revolution, and Homeland. Nintendo also published three racing games with local area network (LAN) support: 1080° Avalanche, Kirby Air Ride, and Mario Kart: Double Dash !! . Using network functions requires the official broadband or modem adapter since the console does not have out of the box network capabilities. Despite competitors Microsoft and Sony advancing online gaming for their consoles, the Xbox and PlayStation 2, Nintendo remained pensive with its online strategy for the duration of the GameCube's lifespan. Company leaders including Shigeru Miyamoto and Satoru Iwata based their stance on concerns with maintaining quality control over their games and doubts that players would want to pay subscription fees.

Key claims

  1. publication date: 1080 — source: Wikipedia · confidence 0.95

Discussion questions

  1. Summarise the article in your own words. Which single claim would you verify first, and why?
  2. The record states that the publication date is "1080". What evidence would count against this claim?
  3. Which claim in this article is most likely to be revised as the sources update? How would you check its current status?
  4. If two sources disagreed about one of these facts, what would you need in order to trust one over the other?

Bibliography

  1. Wikipedia https://en.wikipedia.org/w/index.php?oldid=1362547873

Key claims and bibliography are generated from the same tracked claims and sources as the article page.