Lesson plan
Gess
Gess is an abstract strategy board game for two players, involving a grid board and mutating pieces. The name was chosen as a conflation of "chess" and "Go". It is pronounced with a hard "g" as in "Go", and is thus homophonous with "guess". Gess was created by the Puzzles and Games Ring of The Archimedeans, and first published in 1994 in the society's journal Eureka. It was popularized by Ian Stewart's Mathematical Recreations column in the November 1994 issue of Scientific American.
Article summary
Gess is an abstract strategy board game for two players, involving a grid board and mutating pieces. The name was chosen as a conflation of "chess" and "Go". It is pronounced with a hard "g" as in "Go", and is thus homophonous with "guess". Gess was created by the Puzzles and Games Ring of The Archimedeans, and first published in 1994 in the society's journal Eureka. It was popularized by Ian Stewart's Mathematical Recreations column in the November 1994 issue of Scientific American.
Key claims
- publication date: 1994 — source: Wikipedia · confidence 0.95
Discussion questions
- Summarise the article in your own words. Which single claim would you verify first, and why?
- The record states that the publication date is "1994". What evidence would count against this claim?
- Which claim in this article is most likely to be revised as the sources update? How would you check its current status?
- If two sources disagreed about one of these facts, what would you need in order to trust one over the other?
Bibliography
- Wikipedia https://en.wikipedia.org/w/index.php?oldid=1317610735
Key claims and bibliography are generated from the same tracked claims and sources as the article page.