Glide (API)

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Glide is a 3D graphics API developed by 3dfx Interactive for their Voodoo Graphics 3D accelerator cards. It started as a proprietary API but was later open-sourced. It was dedicated to rendering performance, supporting geometry and texture mapping primarily, in data formats identical to those used internally in their cards. Wide adoption of 3Dfx led to Glide being extensively used in the late 1990s, but further refinement of Microsoft's Direct3D and the appearance of full OpenGL implementations from other graphics card vendors, in addition to growing diversity in 3D hardware, eventually caused it to become obsolete.

Glide is a 3D graphics API developed by 3dfx Interactive for their Voodoo Graphics 3D accelerator cards. It started as a proprietary API but was later open-sourced. It was dedicated to rendering performance, supporting geometry and texture mapping primarily, in data formats identical to those used internally in their cards. Wide adoption of 3Dfx led to Glide being extensively used in the late 1990s, but further refinement of Microsoft's Direct3D and the appearance of full OpenGL implementations from other graphics card vendors, in addition to growing diversity in 3D hardware, eventually caused it to become obsolete.

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