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.hack//Link

.hack//Link is a single-player action role-playing game developed by CyberConnect2 for the . The game was released exclusively in Japan on March 4, 2010. Set in a fictional version of the year 2020, .hack//Link's story takes place in a new version of "The World", a popular series of MMORPGs known as The World R:X. The game focuses on a young man named Tokio Kuryuu, a second year junior-high student who gets transported into The World R:X by a new student named Saika Amagi. After arriving into the game, Tokio is tasked by an artificial intelligence version of the character Kite to be a hero and use a tower of the Akashic Records to save the Twilight Knights, a group of artificial intelligence versions of characters based on casts of previous entries in the .hack series. Using the Akashic Records, Tokio is able to travel backwards in time to previous .hack entries and encounter past characters in order to unfreeze the data of the Twilight Knights. Since its release, .hack//Link has been met with negative to mixed reception among both critics and fans alike. With many praising the expansion of the series' overall lore, but with strong criticism towards the gameplay of the title. Although never stated to be the final chapter to the .hack series, the game is currently the last game in the chronology of the series to bear the name of .hack.…

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Article summary

.hack//Link is a single-player action role-playing game developed by CyberConnect2 for the . The game was released exclusively in Japan on March 4, 2010. Set in a fictional version of the year 2020, .hack//Link's story takes place in a new version of "The World", a popular series of MMORPGs known as The World R:X. The game focuses on a young man named Tokio Kuryuu, a second year junior-high student who gets transported into The World R:X by a new student named Saika Amagi. After arriving into the game, Tokio is tasked by an artificial intelligence version of the character Kite to be a hero and use a tower of the Akashic Records to save the Twilight Knights, a group of artificial intelligence versions of characters based on casts of previous entries in the .hack series. Using the Akashic Records, Tokio is able to travel backwards in time to previous .hack entries and encounter past characters in order to unfreeze the data of the Twilight Knights. Since its release, .hack//Link has been met with negative to mixed reception among both critics and fans alike. With many praising the expansion of the series' overall lore, but with strong criticism towards the gameplay of the title. Although never stated to be the final chapter to the .hack series, the game is currently the last game in the chronology of the series to bear the name of .hack.…

Key claims

  1. release date: 2010-03-04 — source: Wikipedia · confidence 0.95
  2. release date: 2007-10-26 — source: Wikipedia · confidence 0.95

Discussion questions

  1. Summarise the article in your own words. Which single claim would you verify first, and why?
  2. The record states that the release date is "2010-03-04". What evidence would count against this claim?
  3. The record states that the release date is "2007-10-26". What evidence would count against this claim?
  4. Which claim in this article is most likely to be revised as the sources update? How would you check its current status?
  5. If two sources disagreed about one of these facts, what would you need in order to trust one over the other?

Bibliography

No sources recorded.

Key claims and bibliography are generated from the same tracked claims and sources as the article page.