Lesson plan

Hexagon (software)

Hexagon is a subdivision-type 3D modeler owned by Daz 3D. It was originally developed and published by Eovia and was acquired shortly before the release of version 2.0 by Daz 3D in 2006. The software drew heavily on Eovia's other modeler, Amapi (it shared the same developers), though it omitted the NURBs and precision measuring tools. The focus is subdivision modeling, but it includes spline tools and surface tools. Because of the two omissions, it is not as well suited to product design as Amapi, but is aimed more at illustrative and character modeling, with an eye to making it accessible for those new to working in 3D. Version 2.0 added UV unwrapping tools and a selection of 3D painting tools, though these are still quite basic and do not include layers. Also added was the facility to paint in displacement, or "3D sculpting", which makes Hexagon particularly well suited for organic modeling. Hexagon continues to be developed under Daz 3D's ownership, with version 2.2 released in June 2007, ver. 2.5 in March 2008, and ver. 2.5.1 in August 2011.

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Article summary

Hexagon is a subdivision-type 3D modeler owned by Daz 3D. It was originally developed and published by Eovia and was acquired shortly before the release of version 2.0 by Daz 3D in 2006. The software drew heavily on Eovia's other modeler, Amapi (it shared the same developers), though it omitted the NURBs and precision measuring tools. The focus is subdivision modeling, but it includes spline tools and surface tools. Because of the two omissions, it is not as well suited to product design as Amapi, but is aimed more at illustrative and character modeling, with an eye to making it accessible for those new to working in 3D. Version 2.0 added UV unwrapping tools and a selection of 3D painting tools, though these are still quite basic and do not include layers. Also added was the facility to paint in displacement, or "3D sculpting", which makes Hexagon particularly well suited for organic modeling. Hexagon continues to be developed under Daz 3D's ownership, with version 2.2 released in June 2007, ver. 2.5 in March 2008, and ver. 2.5.1 in August 2011.

Key claims

  1. publication date: 2006 — source: Wikipedia · confidence 0.95
  2. release date: 2007 — source: Wikipedia · confidence 0.95

Discussion questions

  1. Summarise the article in your own words. Which single claim would you verify first, and why?
  2. The record states that the publication date is "2006". What evidence would count against this claim?
  3. The record states that the release date is "2007". What evidence would count against this claim?
  4. Which claim in this article is most likely to be revised as the sources update? How would you check its current status?
  5. If two sources disagreed about one of these facts, what would you need in order to trust one over the other?

Bibliography

  1. Wikipedia https://en.wikipedia.org/w/index.php?oldid=1306678904

Key claims and bibliography are generated from the same tracked claims and sources as the article page.