Lesson plan

Instruction unit

The instruction unit (I-unit or IU), also called, e.g., instruction fetch unit (IFU), instruction issue unit (IIU), instruction sequencing unit (ISU), in a central processing unit (CPU) is responsible for organizing program instructions to be fetched from memory, and executed, in an appropriate order, and for forwarding them to an execution unit (E-unit or EU). The I-unit may also do, e.g., address resolution, pre-fetching, prior to forwarding an instruction. It is a part of the control unit, which in turn is part of the CPU. In the simplest style of computer architecture, the instruction cycle is very rigid, and runs exactly as specified by the programmer. In the instruction fetch part of the cycle, the value of the instruction pointer (IP) register is the address of the next instruction to be fetched. This value is placed on the address bus and sent to the memory unit; the memory unit returns the instruction at that address, and it is latched into the instruction register (IR); and the value of the IP is incremented or over-written by a new value (in the case of a jump or branch instruction), ready for the next instruction cycle. This becomes a lot more complicated, though, once performance-enhancing features are added, such as instruction pipelining, out-of-order execution, and even just the introduction of a simple instruction cache.

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Article summary

The instruction unit (I-unit or IU), also called, e.g., instruction fetch unit (IFU), instruction issue unit (IIU), instruction sequencing unit (ISU), in a central processing unit (CPU) is responsible for organizing program instructions to be fetched from memory, and executed, in an appropriate order, and for forwarding them to an execution unit (E-unit or EU). The I-unit may also do, e.g., address resolution, pre-fetching, prior to forwarding an instruction. It is a part of the control unit, which in turn is part of the CPU. In the simplest style of computer architecture, the instruction cycle is very rigid, and runs exactly as specified by the programmer. In the instruction fetch part of the cycle, the value of the instruction pointer (IP) register is the address of the next instruction to be fetched. This value is placed on the address bus and sent to the memory unit; the memory unit returns the instruction at that address, and it is latched into the instruction register (IR); and the value of the IP is incremented or over-written by a new value (in the case of a jump or branch instruction), ready for the next instruction cycle. This becomes a lot more complicated, though, once performance-enhancing features are added, such as instruction pipelining, out-of-order execution, and even just the introduction of a simple instruction cache.

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Discussion questions

  1. Summarise the article in your own words. Which single claim would you verify first, and why?
  2. Which claim in this article is most likely to be revised as the sources update? How would you check its current status?
  3. If two sources disagreed about one of these facts, what would you need in order to trust one over the other?

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Key claims and bibliography are generated from the same tracked claims and sources as the article page.