Lesson plan
Iteratee
In functional programming, an iteratee is a composable abstraction for incrementally processing sequentially presented chunks of input data in a purely functional fashion. With iteratees, it is possible to lazily transform how a resource will emit data, for example, by converting each chunk of the input to uppercase as they are retrieved or by limiting the data to only the five first chunks without loading the whole input data into memory. Iteratees are also responsible for opening and closing resources, providing predictable resource management. On each step, an iteratee is presented with one of three possible types of values: the next chunk of data, a value to indicate no data is available, or a value to indicate the iteration process has finished. It may return one of three possible types of values, to indicate to the caller what should be done next: one that means "stop" (and contains the final return value), one that means "continue" (and specifies how to continue), and one that means "signal an error". The latter types of values in effect represent the possible "states" of an iteratee. An iteratee would typically start in the "continue" state. Iteratees are used in Haskell and Scala (in the Play Framework and in Scalaz), and are also available for F#. Various slightly different implementations of iteratees exist.…
Article summary
In functional programming, an iteratee is a composable abstraction for incrementally processing sequentially presented chunks of input data in a purely functional fashion. With iteratees, it is possible to lazily transform how a resource will emit data, for example, by converting each chunk of the input to uppercase as they are retrieved or by limiting the data to only the five first chunks without loading the whole input data into memory. Iteratees are also responsible for opening and closing resources, providing predictable resource management. On each step, an iteratee is presented with one of three possible types of values: the next chunk of data, a value to indicate no data is available, or a value to indicate the iteration process has finished. It may return one of three possible types of values, to indicate to the caller what should be done next: one that means "stop" (and contains the final return value), one that means "continue" (and specifies how to continue), and one that means "signal an error". The latter types of values in effect represent the possible "states" of an iteratee. An iteratee would typically start in the "continue" state. Iteratees are used in Haskell and Scala (in the Play Framework and in Scalaz), and are also available for F#. Various slightly different implementations of iteratees exist.…
Key claims
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Discussion questions
- Summarise the article in your own words. Which single claim would you verify first, and why?
- Which claim in this article is most likely to be revised as the sources update? How would you check its current status?
- If two sources disagreed about one of these facts, what would you need in order to trust one over the other?
Bibliography
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Key claims and bibliography are generated from the same tracked claims and sources as the article page.