Lesson plan

Moo

A MOO ("multi-user dungeon (MUD) object-oriented" ) is a text-based online virtual reality system to where multiple users (players) are connected at the same time. The term MOO is used in two distinct, but related, senses. One is to refer to those programs descended from the original MOO server, and the other is to refer to any MUD that uses object-oriented techniques to organize its database of objects, particularly if it does so in a similar fashion to the original MOO or its derivatives. Most of this article refers to the original MOO and its direct descendants, but see non-descendant MOOs for a list of MOO-like systems. The original MOO server was authored by Stephen White, based on his experience from creating the programmable TinyMUCK system. There was additional later development and maintenance from LambdaMOO founder, and former Xerox PARC employee, Pavel Curtis. One of the most distinguishing features of a MOO is that its users can perform object-oriented programming within the server, ultimately expanding and changing how it behaves to everyone. Examples of such changes include authoring new rooms and objects, creating new generic objects for others to use, and changing the way the MOO interface operates.…

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Article summary

A MOO ("multi-user dungeon (MUD) object-oriented" ) is a text-based online virtual reality system to where multiple users (players) are connected at the same time. The term MOO is used in two distinct, but related, senses. One is to refer to those programs descended from the original MOO server, and the other is to refer to any MUD that uses object-oriented techniques to organize its database of objects, particularly if it does so in a similar fashion to the original MOO or its derivatives. Most of this article refers to the original MOO and its direct descendants, but see non-descendant MOOs for a list of MOO-like systems. The original MOO server was authored by Stephen White, based on his experience from creating the programmable TinyMUCK system. There was additional later development and maintenance from LambdaMOO founder, and former Xerox PARC employee, Pavel Curtis. One of the most distinguishing features of a MOO is that its users can perform object-oriented programming within the server, ultimately expanding and changing how it behaves to everyone. Examples of such changes include authoring new rooms and objects, creating new generic objects for others to use, and changing the way the MOO interface operates.…

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Discussion questions

  1. Summarise the article in your own words. Which single claim would you verify first, and why?
  2. Which claim in this article is most likely to be revised as the sources update? How would you check its current status?
  3. If two sources disagreed about one of these facts, what would you need in order to trust one over the other?

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Key claims and bibliography are generated from the same tracked claims and sources as the article page.