Lesson plan
MT Framework
MT Framework is a game engine created by Capcom. "MT" stands for "Multi-Thread", "Meta Tools" and "Multi-Target". While initially MT Framework was intended to power 2006's Dead Rising and Lost Planet: Extreme Condition only, Capcom later decided for their internal development divisions to adopt it as their default engine. As a result, the vast majority of their internally developed video games for the PlayStation 3 and Xbox 360 platforms were created on it, including four new titles and three remastered ports of past titles in the Resident Evil series. The visuals of the first games built with the engine were well received, and MT Framework has also won a CEDEC award. Throughout the years MT Framework received various updates, most significant of which was a major revision called MT Framework 2.0, introduced with Lost Planet 2 in 2010. Additionally, two offshoots of the engine have been made; MT Framework Lite targets the Wii and PlayStation 3 consoles, and MT Framework Mobile powers games for the Nintendo 3DS, PlayStation Vita, Android and iOS. As of 2014, Capcom's stance on the future of the engine is that it will continue to be used to create games for the seventh generation of video game consoles, smartphones and handhelds. RE Engine, which was introduced in 2017 with Resident Evil 7: Biohazard, succeeds MT Framework as Capcom's primary proprietary engine.…
Article summary
MT Framework is a game engine created by Capcom. "MT" stands for "Multi-Thread", "Meta Tools" and "Multi-Target". While initially MT Framework was intended to power 2006's Dead Rising and Lost Planet: Extreme Condition only, Capcom later decided for their internal development divisions to adopt it as their default engine. As a result, the vast majority of their internally developed video games for the PlayStation 3 and Xbox 360 platforms were created on it, including four new titles and three remastered ports of past titles in the Resident Evil series. The visuals of the first games built with the engine were well received, and MT Framework has also won a CEDEC award. Throughout the years MT Framework received various updates, most significant of which was a major revision called MT Framework 2.0, introduced with Lost Planet 2 in 2010. Additionally, two offshoots of the engine have been made; MT Framework Lite targets the Wii and PlayStation 3 consoles, and MT Framework Mobile powers games for the Nintendo 3DS, PlayStation Vita, Android and iOS. As of 2014, Capcom's stance on the future of the engine is that it will continue to be used to create games for the seventh generation of video game consoles, smartphones and handhelds. RE Engine, which was introduced in 2017 with Resident Evil 7: Biohazard, succeeds MT Framework as Capcom's primary proprietary engine.…
Key claims
- release date: 2010 — source: Wikipedia · confidence 0.95
- release date: 2012 — source: Wikipedia · confidence 0.95
- release date: 2018 — source: Wikipedia · confidence 0.95
- release date: 2014 — source: Wikipedia · confidence 0.95
Discussion questions
- Summarise the article in your own words. Which single claim would you verify first, and why?
- The record states that the release date is "2010". What evidence would count against this claim?
- The record states that the release date is "2012". What evidence would count against this claim?
- The record states that the release date is "2018". What evidence would count against this claim?
- The record states that the release date is "2014". What evidence would count against this claim?
- Which claim in this article is most likely to be revised as the sources update? How would you check its current status?
- If two sources disagreed about one of these facts, what would you need in order to trust one over the other?
Bibliography
- Wikipedia https://en.wikipedia.org/w/index.php?oldid=1352756477
Key claims and bibliography are generated from the same tracked claims and sources as the article page.