Multitap
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A multitap is a video game console peripheral that increases the number of controller ports available to the player, allowing additional controllers to be plugged in simultaneously in a manner similar to a power strip or a USB hub. A multitap often takes the form of a box with three or more controller ports which is then connected to a controller port on the console itself. The appeal of multitaps was focused mainly on sports games due to their multiplayer aspects, though some role-playing video games and first person shooters have taken advantage of multitap support as well. While historically strong, the demand for console-specific multitaps had largely vanished over the course of the seventh generation, where it became much more common for controllers to connect either wirelessly (removing the need for physical controller ports altogether) or through standard USB ports (allowing a USB hub to serve the same function as a multitap).
A multitap is a video game console peripheral that increases the number of controller ports available to the player, allowing additional controllers to be plugged in simultaneously in a manner similar to a power strip or a USB hub. A multitap often takes the form of a box with three or more controller ports which is then connected to a controller port on the console itself. The appeal of multitaps was focused mainly on sports games due to their multiplayer aspects, though some role-playing video games and first person shooters have taken advantage of multitap support as well. While historically strong, the demand for console-specific multitaps had largely vanished over the course of the seventh generation, where it became much more common for controllers to connect either wirelessly (removing the need for physical controller ports altogether) or through standard USB ports (allowing a USB hub to serve the same function as a multitap). ===Decline=== The Nintendo 64 did not have any official multitaps released for it, as the console featured four controller ports by default (the first console to do so since the Bally Astrocade and the Atari 5200). As a result, many four-player games were released for the system. Dreamcast and the original Xbox would follow the N64's example by including four controller ports as default as well, as did Nintendo's succeeding console, the GameCube. Despite this, the PlayStation 2 was released with only two controller ports like its predecessor, so a Multitap was still produced for the console. Because of compatibility issues, the original PS2 Multitap (SCPH-10090) for the early models of the console only worked specifically on PS2 games, meaning that the original PlayStation or PS one Multitap was still required for the games on the previous console. For the "slimline" model of the PS2, a new Multitap (SCPH-70120) was made that supported both, PS and PS2 games. All three seventh generation consoles abandoned the use of conventional wired controller in favor of having wireless controllers as standard, although the maximum number of detected controllers varies with each platform. The Xbox 360 console can detect up to four wireless controllers, as well as three wired controllers via USB connection. The Wii, which uses a motion-sensitive remote controller known as the Wii Remote, could detect up to four wireless controllers, but also had four controller ports that were compatible with GameCube controllers. The PlayStation 3 could support up to seven wireless controllers. For the eighth generation consoles, the maximum number of wireless controllers detected by the PlayStation 4 was reduced to four, while the ones detected by the Xbox One was raised to eight. The Wii U can support up to seven Wii Remotes or Wii U Pro Controllers in addition to the GamePad, for a total of eight wireless controllers. The Wii U does not feature GameCube controller ports by default, but a GameCube Controller Adapter was primarily made for Super Smash Bros. for Wii U that connects up to four GameCube controllers via the Wii U's USB port. Through the use of a USB hub and two adapters, up to eight GameCube controllers can be used. The Nintendo Switch supports up to eight controllers, in any combination of individual Joy-Con controllers or Pro Controllers.
Text derived from https://en.wikipedia.org/w/index.php?oldid=1373008875 under CC BY-SA 4.0; modifications have been made.