Lesson plan

Narrative-based learning

Narrative-based learning is a learning model grounded in the theory that humans define their experiences within the context of narratives – which serve as cognitive structures and a means of communication, as well as aiding people in framing and understanding their perceptions of the world. Narrative contextualises abstract concepts and provides a scaffold for the transfer of knowledge within specific contexts and environments. This model aligns with the constructivist ideals of situated learning—which theorises that active learning takes place within the context in which the knowledge must be applied. Anchored Instruction is a type of situated learning that presents students with a realistic narrative within a specific context. At the narrative's core is a problem that must be solved by constructing and applying the knowledge within the targeted learning domain. Using narratives to support learning and cognition dates back to early human culture and remains an important technique in modern classroom instruction. However, narrative techniques for learning are also increasingly ubiquitous in virtual environments such as a serious game or Instructional Simulation.

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Article summary

Narrative-based learning is a learning model grounded in the theory that humans define their experiences within the context of narratives – which serve as cognitive structures and a means of communication, as well as aiding people in framing and understanding their perceptions of the world. Narrative contextualises abstract concepts and provides a scaffold for the transfer of knowledge within specific contexts and environments. This model aligns with the constructivist ideals of situated learning—which theorises that active learning takes place within the context in which the knowledge must be applied. Anchored Instruction is a type of situated learning that presents students with a realistic narrative within a specific context. At the narrative's core is a problem that must be solved by constructing and applying the knowledge within the targeted learning domain. Using narratives to support learning and cognition dates back to early human culture and remains an important technique in modern classroom instruction. However, narrative techniques for learning are also increasingly ubiquitous in virtual environments such as a serious game or Instructional Simulation.

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Discussion questions

  1. Summarise the article in your own words. Which single claim would you verify first, and why?
  2. Which claim in this article is most likely to be revised as the sources update? How would you check its current status?
  3. If two sources disagreed about one of these facts, what would you need in order to trust one over the other?

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Key claims and bibliography are generated from the same tracked claims and sources as the article page.