Object Oriented Input System

Uses your system voice; voice and rate in settings.

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Names in other languages

  • EnglishObject Oriented Input System
  • FrançaisObject Oriented Input System

Article bodies are English and are not machine-translated. A name in another language is not a translation of the article.

OIS (Object-Oriented Input System) is a code library for constructing a human–computer interface with input devices such as a keyboard, mouse or game controller. OIS is designed so that software developers can easily use input from these devices with a computer application.

OIS (Object-Oriented Input System) is a code library for constructing a human–computer interface with input devices such as a keyboard, mouse or game controller. OIS is designed so that software developers can easily use input from these devices with a computer application. ==General information== The Object-Oriented Input Library is a mostly C++ library for handling input. Input types include mouse, keyboard, joystick and Wii remote. OIS is meant to be cross-platform, supporting Windows and Linux systems. OS X and FreeBSD are only partially supported. ==Features== OIS uses an object-oriented design. Various types of input including mouse, keyboard, joystick and Wii Remote are supported. OIS can handle force feedback devices. ==References== ==External links== Project Homepage Source-Forge project page (legacy) Ohloh project page

Text derived from https://en.wikipedia.org/w/index.php?oldid=1326399182 under CC BY-SA 4.0; modifications have been made.

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