Oculus Touch
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Oculus Touch is a line of motion controller systems used by Meta Platforms (formerly Oculus) virtual reality headsets. The controller was first introduced in 2016 as a standalone accessory for the Oculus Rift CV1, and began to be bundled with the headset and all future Oculus products beginning in July 2017. Since their original release, Touch controllers have undergone revisions for later generations of Oculus/Meta hardware, including a switch to inside-out tracking and other design changes.
Oculus Touch is a line of motion controller systems used by Meta Platforms (formerly Oculus) virtual reality headsets. The controller was first introduced in 2016 as a standalone accessory for the Oculus Rift CV1, and began to be bundled with the headset and all future Oculus products beginning in July 2017. Since their original release, Touch controllers have undergone revisions for later generations of Oculus/Meta hardware, including a switch to inside-out tracking and other design changes. ==Hardware== Oculus Touch consists of a pair of handheld units, each featuring an analog stick, three buttons, and two triggers, (one commonly used for grabbing and the other for shooting or firing), along with the first and third iterations having a dedicated thumbrest. and features a system for detecting finger gestures the user may make while holding them. The ring in each controller contains a set of infrared LEDs, which allows them to be fully tracked in 3D space by sensors (either external, or located in the face of the headset on later models), allowing them to be represented in the virtual environment. ==Models== ===Oculus Rift CV1 (1st generation)=== The first iteration of Oculus Touch was revealed on June 11, 2015, with a prototype called the Half Moon. The prototype used the same infrared LED tracking technology as the Oculus Rift and included inward-facing sensors which could detect common hand gestures. Since the Oculus Rift CV1 was initially shipped without motion controllers, Oculus Touch was first released as a standalone accessory for the device. Pre-orders for Oculus Touch began on October 10, 2016, for a release on December 6 at a price of US$200, with priority granted until October 27 to those who had originally pre-ordered the Oculus Rift. In March 2017, their price were lowered to $99. In July 2017, Oculus began to bundle Oculus Touch with Oculus Rift headsets, replacing their previous inclusion of a limited remote control and Xbox Wireless Controller. ===Oculus Rift S and Quest (2nd generation)=== A second iteration of Oculus Touch was introduced with the Oculus Rift S and Oculus Quest on the 21st of May, 2019. The most prominent modification was that the controllers’ infrared tracking rings were moved to the top of the device facing the user, as they were tracked via cameras embedded in the headset as part of the Oculus Insight inside-out tracking system. This removed the need for external Constellation sensors. ==References==
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