Lesson plan
Omnitouch
OmniTouch is a wearable computer, depth-sensing camera and projection system that enables interactive multitouch interfaces on everyday surface. Beyond the shoulder-worn system, there is no instrumentation of the user or the environment. For example, the present shoulder-worn implementation allows users to manipulate interfaces projected onto the environment (e.g., walls, tables), held objects (e.g., notepads, books), and their own bodies (e.g., hands, lap). On such surfaces - without any calibration - OmniTouch provides capabilities similar to that of a touchscreen: X and Y location in 2D interfaces and whether fingers are “clicked” or hovering. This enables a wide variety of applications, similar to what one might find on a modern smartphone. A user study assessing pointing accuracy of the system (user and system inaccuracies combined) suggested buttons needed to be in diameter to achieve reliable operation on the hand, on walls. This is approaching the accuracy of capacitive touchscreens, like those found in smart phones, but on arbitrary surfaces. OmniTouch was developed by researchers Chris Harrison, Hrvoje Benko and Andy Wilson at Microsoft Research in 2011. The work was accepted to and presented at the 2011 ACM User Interface and Software Technology conference. Many major news outlets and online tech blogs covered the technology.…
Article summary
OmniTouch is a wearable computer, depth-sensing camera and projection system that enables interactive multitouch interfaces on everyday surface. Beyond the shoulder-worn system, there is no instrumentation of the user or the environment. For example, the present shoulder-worn implementation allows users to manipulate interfaces projected onto the environment (e.g., walls, tables), held objects (e.g., notepads, books), and their own bodies (e.g., hands, lap). On such surfaces - without any calibration - OmniTouch provides capabilities similar to that of a touchscreen: X and Y location in 2D interfaces and whether fingers are “clicked” or hovering. This enables a wide variety of applications, similar to what one might find on a modern smartphone. A user study assessing pointing accuracy of the system (user and system inaccuracies combined) suggested buttons needed to be in diameter to achieve reliable operation on the hand, on walls. This is approaching the accuracy of capacitive touchscreens, like those found in smart phones, but on arbitrary surfaces. OmniTouch was developed by researchers Chris Harrison, Hrvoje Benko and Andy Wilson at Microsoft Research in 2011. The work was accepted to and presented at the 2011 ACM User Interface and Software Technology conference. Many major news outlets and online tech blogs covered the technology.…
Key claims
No claims recorded.
Discussion questions
- Summarise the article in your own words. Which single claim would you verify first, and why?
- Which claim in this article is most likely to be revised as the sources update? How would you check its current status?
- If two sources disagreed about one of these facts, what would you need in order to trust one over the other?
Bibliography
No sources recorded.
Key claims and bibliography are generated from the same tracked claims and sources as the article page.