Lesson plan

Pac-Attack

also known as is a 1993 tile-matching puzzle video game developed and published by Namco for the Super Nintendo Entertainment System. Versions for the Sega Genesis, Game Boy, Game Gear, and Philips CD-i were also released. The player is tasked with clearing out blocks and ghosts without them stacking to the top of the playfield — blocks can be cleared by matching them in horizontal rows, while ghosts can be cleared by placing down a Pac-Man piece that can eat them. It is the first Pac-Man game to be released exclusively for home platforms. Pac-Attack is an adaptation of the 1992 game Cosmo Gang the Puzzle, which was released for arcades worldwide and for the Super Famicom in Japan. Music was composed by Hiromi Shibano, and the cover art was designed by Greg Martin. To promote the game's release, a contest was held in GameFan magazine that awarded cash prizes to players who submitted their highest scores. Critical reception for the game was mixed; while some disliked its lack of replay value and inferiority to other games such as Tetris and Columns, others praised it for its addictiveness and clever usage of the traditional Pac-Man gameplay. It has since been ported to several systems and included in a number of Pac-Man and Namco compilations for multiple platforms.…

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Article summary

also known as is a 1993 tile-matching puzzle video game developed and published by Namco for the Super Nintendo Entertainment System. Versions for the Sega Genesis, Game Boy, Game Gear, and Philips CD-i were also released. The player is tasked with clearing out blocks and ghosts without them stacking to the top of the playfield — blocks can be cleared by matching them in horizontal rows, while ghosts can be cleared by placing down a Pac-Man piece that can eat them. It is the first Pac-Man game to be released exclusively for home platforms. Pac-Attack is an adaptation of the 1992 game Cosmo Gang the Puzzle, which was released for arcades worldwide and for the Super Famicom in Japan. Music was composed by Hiromi Shibano, and the cover art was designed by Greg Martin. To promote the game's release, a contest was held in GameFan magazine that awarded cash prizes to players who submitted their highest scores. Critical reception for the game was mixed; while some disliked its lack of replay value and inferiority to other games such as Tetris and Columns, others praised it for its addictiveness and clever usage of the traditional Pac-Man gameplay. It has since been ported to several systems and included in a number of Pac-Man and Namco compilations for multiple platforms.…

Key claims

  1. release date: 1993 — source: Wikipedia · confidence 0.95
  2. release date: 2010 — source: Wikipedia · confidence 0.95
  3. release date: 2014 — source: Wikipedia · confidence 0.95
  4. release date: 2009 — source: Wikipedia · confidence 0.95

Discussion questions

  1. Summarise the article in your own words. Which single claim would you verify first, and why?
  2. The record states that the release date is "1993". What evidence would count against this claim?
  3. The record states that the release date is "2010". What evidence would count against this claim?
  4. The record states that the release date is "2014". What evidence would count against this claim?
  5. The record states that the release date is "2009". What evidence would count against this claim?
  6. Which claim in this article is most likely to be revised as the sources update? How would you check its current status?
  7. If two sources disagreed about one of these facts, what would you need in order to trust one over the other?

Bibliography

  1. Wikipedia https://en.wikipedia.org/w/index.php?oldid=1375139431

Key claims and bibliography are generated from the same tracked claims and sources as the article page.