Lesson plan

Positional game

A positional game in game theory is a kind of a combinatorial game for two players. It is described by: * X a finite set of elements. Often X is called the board and its elements are called positions. * \mathcal{F} a family of subsets of X . These subsets are usually called the winning sets. * A criterion for winning the game. During the game, players alternately claim previously-unclaimed positions, until one of the players wins. If all positions in X are taken while no player wins, the game is considered a draw. The classic example of a positional game is tic-tac-toe. In it, X contains the 9 squares of the game-board, \mathcal{F} contains the 8 lines that determine a victory (3 horizontal, 3 vertical and 2 diagonal), and the winning criterion is: the first player who holds an entire winning-set wins. Other examples of positional games are Hex and the Shannon switching game. For every positional game there are exactly three options: either the first player has a winning strategy, or the second player has a winning strategy, or both players have strategies to enforce a draw. The main question of interest in the study of these games is which of these three options holds in any particular game. A positional game is finite, deterministic and has perfect information; therefore, in theory it is possible to create the full game tree and determine which of these three options holds.…

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Article summary

A positional game in game theory is a kind of a combinatorial game for two players. It is described by: * X a finite set of elements. Often X is called the board and its elements are called positions. * \mathcal{F} a family of subsets of X . These subsets are usually called the winning sets. * A criterion for winning the game. During the game, players alternately claim previously-unclaimed positions, until one of the players wins. If all positions in X are taken while no player wins, the game is considered a draw. The classic example of a positional game is tic-tac-toe. In it, X contains the 9 squares of the game-board, \mathcal{F} contains the 8 lines that determine a victory (3 horizontal, 3 vertical and 2 diagonal), and the winning criterion is: the first player who holds an entire winning-set wins. Other examples of positional games are Hex and the Shannon switching game. For every positional game there are exactly three options: either the first player has a winning strategy, or the second player has a winning strategy, or both players have strategies to enforce a draw. The main question of interest in the study of these games is which of these three options holds in any particular game. A positional game is finite, deterministic and has perfect information; therefore, in theory it is possible to create the full game tree and determine which of these three options holds.…

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  1. Summarise the article in your own words. Which single claim would you verify first, and why?
  2. Which claim in this article is most likely to be revised as the sources update? How would you check its current status?
  3. If two sources disagreed about one of these facts, what would you need in order to trust one over the other?

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