Lesson plan
Rematerialization
In computer science, rematerialization or remat is a compiler optimization which saves time by recomputing a value instead of loading it from memory. It is typically tightly integrated with register allocation, where it is used as an alternative to spilling registers to memory. It was conceived by Gregory Chaitin, Marc Auslander, Ashok Chandra, John Cocke, Martin Hopkins and Peter Markstein and implemented in the Pl.8 compiler for the 801 Minicomputer in the late 1970s. Later improvements were made by Preston Briggs, Keith D. Cooper, and Linda Torczon in 1992. Traditional optimizations such as common subexpression elimination and loop invariant hoisting often focus on eliminating redundant computation. Since computation requires CPU cycles, this is usually a good thing, but it has the potentially devastating side effect that it can increase the live ranges of variables and create many new variables, resulting in spills during register allocation. Rematerialization is nearly the opposite: it decreases register pressure by increasing the amount of CPU computation. To avoid adding more computation time than necessary, rematerialization is done only when the compiler can be confident that it will be of benefit — that is, when a register spill to memory would otherwise occur.…
Article summary
In computer science, rematerialization or remat is a compiler optimization which saves time by recomputing a value instead of loading it from memory. It is typically tightly integrated with register allocation, where it is used as an alternative to spilling registers to memory. It was conceived by Gregory Chaitin, Marc Auslander, Ashok Chandra, John Cocke, Martin Hopkins and Peter Markstein and implemented in the Pl.8 compiler for the 801 Minicomputer in the late 1970s. Later improvements were made by Preston Briggs, Keith D. Cooper, and Linda Torczon in 1992. Traditional optimizations such as common subexpression elimination and loop invariant hoisting often focus on eliminating redundant computation. Since computation requires CPU cycles, this is usually a good thing, but it has the potentially devastating side effect that it can increase the live ranges of variables and create many new variables, resulting in spills during register allocation. Rematerialization is nearly the opposite: it decreases register pressure by increasing the amount of CPU computation. To avoid adding more computation time than necessary, rematerialization is done only when the compiler can be confident that it will be of benefit — that is, when a register spill to memory would otherwise occur.…
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Discussion questions
- Summarise the article in your own words. Which single claim would you verify first, and why?
- Which claim in this article is most likely to be revised as the sources update? How would you check its current status?
- If two sources disagreed about one of these facts, what would you need in order to trust one over the other?
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