Rumis

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Rumis is a 3D building and strategy board game from Stefan Kögl, published in 20031 by Murmel Spielwerkstatt und Verlag. The gameplay is about optimal placement of blocks of various shapes within a confined space. Rumi means "stone" in Quechua. The theme and artworks are inspired by the Inca architecture. Rumis has also been published under the name Blokus 3D, with a different packaging but exactly the same rules. Rumis and Blokus 3D won several awards around the world.

Rumis is a 3D building and strategy board game from Stefan Kögl, published in 2003 by Murmel Spielwerkstatt und Verlag. The gameplay is about optimal placement of blocks of various shapes within a confined space. Rumi means "stone" in Quechua. The theme and artworks are inspired by the Inca architecture. Rumis has also been published under the name Blokus 3D, with a different packaging but exactly the same rules. Rumis and Blokus 3D won several awards around the world.

Text derived from https://en.wikipedia.org/w/index.php?oldid=1335150905 under CC BY-SA 4.0; modifications have been made.

References

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