Lesson plan
Shadowmation
Shadowmation is a patented animation process ( ) created by Mitchell Kriegman. It uses realtime virtual sets and bunraku style team puppetry (some puppets are controlled by up to three puppeteers), thus combining live action animatronic characters with computer generated animation in real time, high definition virtual environments powered by video game engines. The resulting effect combines the advantages of animatronics with the expressiveness of live performance and the freedom of computer animation.
Article summary
Shadowmation is a patented animation process ( ) created by Mitchell Kriegman. It uses realtime virtual sets and bunraku style team puppetry (some puppets are controlled by up to three puppeteers), thus combining live action animatronic characters with computer generated animation in real time, high definition virtual environments powered by video game engines. The resulting effect combines the advantages of animatronics with the expressiveness of live performance and the freedom of computer animation.
Key claims
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Discussion questions
- Summarise the article in your own words. Which single claim would you verify first, and why?
- Which claim in this article is most likely to be revised as the sources update? How would you check its current status?
- If two sources disagreed about one of these facts, what would you need in order to trust one over the other?
Bibliography
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Key claims and bibliography are generated from the same tracked claims and sources as the article page.