Lesson plan
Shadowrun
Shadowrun is a science fantasy tabletop role-playing game set in an alternate future in which cybernetics, magic and fantasy creatures co-exist. It combines genres of cyberpunk, urban fantasy, and crime, with occasional elements of conspiracy, horror, and detective fiction. From its inception in 1989, it has spawned a franchise that includes a series of novels, a collectible card game, two miniature-based tabletop wargames, and multiple video games. The title is taken from the game's main premise – a near-future world damaged by a massive magical event, where industrial espionage and corporate warfare run rampant. A shadowrun – a successful data theft or physical break-in at a rival corporation or organization – is one of the main tools employed by both corporate rivals and underworld figures. Deckers (futuristic hackers) can tap into an immersive, three-dimensional cyberspace on such missions as they seek access, physical or remote, to the power structures of rival groups. They are opposed by rival deckers and lethal, potentially brain-destroying artificial intelligences called "Intrusion Countermeasures" (IC), while they are protected by street fighters and/or mercenaries, often with cyborg implants (called cyberware), magicians, and other exotic figures.…
Article summary
Shadowrun is a science fantasy tabletop role-playing game set in an alternate future in which cybernetics, magic and fantasy creatures co-exist. It combines genres of cyberpunk, urban fantasy, and crime, with occasional elements of conspiracy, horror, and detective fiction. From its inception in 1989, it has spawned a franchise that includes a series of novels, a collectible card game, two miniature-based tabletop wargames, and multiple video games. The title is taken from the game's main premise – a near-future world damaged by a massive magical event, where industrial espionage and corporate warfare run rampant. A shadowrun – a successful data theft or physical break-in at a rival corporation or organization – is one of the main tools employed by both corporate rivals and underworld figures. Deckers (futuristic hackers) can tap into an immersive, three-dimensional cyberspace on such missions as they seek access, physical or remote, to the power structures of rival groups. They are opposed by rival deckers and lethal, potentially brain-destroying artificial intelligences called "Intrusion Countermeasures" (IC), while they are protected by street fighters and/or mercenaries, often with cyborg implants (called cyberware), magicians, and other exotic figures.…
Key claims
- publication date: 1989 — source: Wikipedia · confidence 0.95
- publication date: 2013 — source: Wikipedia · confidence 0.95
- publication date: 2016 — source: Wikipedia · confidence 0.95
- publication date: 2019-08-26 — source: Wikipedia · confidence 0.95
- publication date: 2010 — source: Wikipedia · confidence 0.95
- publication date: 1991 — source: Wikipedia · confidence 0.95
- release date: 1991 — source: Wikipedia · confidence 0.95
- release date: 2013 — source: Wikipedia · confidence 0.95
- release date: 1994 — source: Wikipedia · confidence 0.95
- release date: 1998 — source: Wikipedia · confidence 0.95
- release date: 2013-07-25 — source: Wikipedia · confidence 0.95
- release date: 2015 — source: Wikipedia · confidence 0.95
- release date: 2013 — source: Wikipedia · confidence 0.95
- release date: 2022 — source: Wikipedia · confidence 0.95
Discussion questions
- Summarise the article in your own words. Which single claim would you verify first, and why?
- The record states that the publication date is "1989". What evidence would count against this claim?
- The record states that the publication date is "2013". What evidence would count against this claim?
- The record states that the publication date is "2016". What evidence would count against this claim?
- The record states that the publication date is "2019-08-26". What evidence would count against this claim?
- The record states that the publication date is "2010". What evidence would count against this claim?
- The record states that the publication date is "1991". What evidence would count against this claim?
- The record states that the release date is "1991". What evidence would count against this claim?
- The record states that the release date is "2013". What evidence would count against this claim?
- The record states that the release date is "1994". What evidence would count against this claim?
- The record states that the release date is "1998". What evidence would count against this claim?
- The record states that the release date is "2013-07-25". What evidence would count against this claim?
- The record states that the release date is "2015". What evidence would count against this claim?
- The record states that the release date is "2013". What evidence would count against this claim?
- The record states that the release date is "2022". What evidence would count against this claim?
- Which claim in this article is most likely to be revised as the sources update? How would you check its current status?
- If two sources disagreed about one of these facts, what would you need in order to trust one over the other?
Bibliography
- Wikipedia https://en.wikipedia.org/w/index.php?oldid=1359256291
Key claims and bibliography are generated from the same tracked claims and sources as the article page.