Lesson plan

Touch! Generations

is a brand created by Nintendo to denote games on the Nintendo DS and Wii that are intended to appeal to a broader audience than the traditional gamer. Many of the brand's titles, such as Cooking Guide and 100 Classic Book Collection, fall into the category of applications rather than conventional video games. Nintendo originally introduced the brand in Japan in April 2005; it was subsequently introduced in North America and Europe in June 2006. Nintendo retired the brand with the launch of the Nintendo 3DS in 2011, six years after its introduction. Despite this, some games that were introduced under the brand continue to receive follow-up entries on the contemporary and future Nintendo consoles. The Touch! Generations brand was initially conceived in Japan as a response to the country's faster population aging rate compared to Western regions, with Nintendo seeking to attract non-traditional gamers to supplement their shrinking target market of hardcore gamers. George Harrison of Nintendo of America stated that the brand was designed to indicate titles suitable for "newcomers and novices".

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Article summary

is a brand created by Nintendo to denote games on the Nintendo DS and Wii that are intended to appeal to a broader audience than the traditional gamer. Many of the brand's titles, such as Cooking Guide and 100 Classic Book Collection, fall into the category of applications rather than conventional video games. Nintendo originally introduced the brand in Japan in April 2005; it was subsequently introduced in North America and Europe in June 2006. Nintendo retired the brand with the launch of the Nintendo 3DS in 2011, six years after its introduction. Despite this, some games that were introduced under the brand continue to receive follow-up entries on the contemporary and future Nintendo consoles. The Touch! Generations brand was initially conceived in Japan as a response to the country's faster population aging rate compared to Western regions, with Nintendo seeking to attract non-traditional gamers to supplement their shrinking target market of hardcore gamers. George Harrison of Nintendo of America stated that the brand was designed to indicate titles suitable for "newcomers and novices".

Key claims

  1. release date: 2008-10-14 — source: Wikipedia · confidence 0.95
  2. release date: 2006-04-16 — source: Wikipedia · confidence 0.95

Discussion questions

  1. Summarise the article in your own words. Which single claim would you verify first, and why?
  2. The record states that the release date is "2008-10-14". What evidence would count against this claim?
  3. The record states that the release date is "2006-04-16". What evidence would count against this claim?
  4. Which claim in this article is most likely to be revised as the sources update? How would you check its current status?
  5. If two sources disagreed about one of these facts, what would you need in order to trust one over the other?

Bibliography

No sources recorded.

Key claims and bibliography are generated from the same tracked claims and sources as the article page.