Lesson plan

TowerFall

TowerFall is an action indie video game created by Maddy Thorson through her company Maddy Makes Games, which would later become Canadian developer and publisher Extremely OK Games. In the game, players control up to four archers in a multiplayer platform fighter. It was released on the Ouya microconsole in June 2013 and was later ported to PlayStation 4, Xbox One, Linux, OS X, and Windows as TowerFall Ascension and to the Nintendo Switch under its original title of TowerFall. TowerFall was Thorson's first commercial game. It followed from a June 2012 game jam single-player prototype. Thorson tested the game on her indie developer colleagues with whom she lived, and developed its capacity as a party game. Its mechanics were inspired by games of Thorson's youth, such as Bushido Blade and GoldenEye 007, and influenced by demo feedback at the Evolution Championship Series fighting game tournament. TowerFall was known as the standout title for the Ouya at the console's launch. In its first year, the game sold around 7,000 copies on Ouya, resulting in a gross revenue of about $105,000. When the Ouya exclusivity expired, Thorson signed another exclusivity agreement for the PlayStation 4, where Ascension received an expanded single-player mode, and new levels, weapons, and gameplay variants.…

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Article summary

TowerFall is an action indie video game created by Maddy Thorson through her company Maddy Makes Games, which would later become Canadian developer and publisher Extremely OK Games. In the game, players control up to four archers in a multiplayer platform fighter. It was released on the Ouya microconsole in June 2013 and was later ported to PlayStation 4, Xbox One, Linux, OS X, and Windows as TowerFall Ascension and to the Nintendo Switch under its original title of TowerFall. TowerFall was Thorson's first commercial game. It followed from a June 2012 game jam single-player prototype. Thorson tested the game on her indie developer colleagues with whom she lived, and developed its capacity as a party game. Its mechanics were inspired by games of Thorson's youth, such as Bushido Blade and GoldenEye 007, and influenced by demo feedback at the Evolution Championship Series fighting game tournament. TowerFall was known as the standout title for the Ouya at the console's launch. In its first year, the game sold around 7,000 copies on Ouya, resulting in a gross revenue of about $105,000. When the Ouya exclusivity expired, Thorson signed another exclusivity agreement for the PlayStation 4, where Ascension received an expanded single-player mode, and new levels, weapons, and gameplay variants.…

Key claims

  1. release date: 2013 — source: Wikipedia · confidence 0.95
  2. release date: 2016 — source: Wikipedia · confidence 0.95

Discussion questions

  1. Summarise the article in your own words. Which single claim would you verify first, and why?
  2. The record states that the release date is "2013". What evidence would count against this claim?
  3. The record states that the release date is "2016". What evidence would count against this claim?
  4. Which claim in this article is most likely to be revised as the sources update? How would you check its current status?
  5. If two sources disagreed about one of these facts, what would you need in order to trust one over the other?

Bibliography

  1. Wikipedia https://en.wikipedia.org/w/index.php?oldid=1377642376

Key claims and bibliography are generated from the same tracked claims and sources as the article page.