Tracing (software)

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Tracing in software engineering refers to the process of capturing and recording information about the execution of a software program. This information is typically used by programmers for debugging purposes, and additionally, depending on the type and detail of information contained in a trace log, by experienced system administrators or technical-support personnel and by software monitoring tools to diagnose common problems with software. Tracing is a cross-cutting concern. There is not always a clear distinction between tracing and other forms of logging, except that the term tracing is almost never applied to logging that is a functional requirement of a program (therefore excluding logging of data from an external source, such as data acquisition in a high-energy physics experiment, and write-ahead logging). Logs that record program usage (such as a server log) or operating-system events primarily of interest to a system administrator (see for example Event Viewer) fall into a terminological gray area. Tracing is primarily used for anomaly detection, fault analysis, debugging or diagnostic purposes in distributed software systems, such as microservices or serverless functions.

Tracing in software engineering refers to the process of capturing and recording information about the execution of a software program. This information is typically used by programmers for debugging purposes, and additionally, depending on the type and detail of information contained in a trace log, by experienced system administrators or technical-support personnel and by software monitoring tools to diagnose common problems with software. Tracing is a cross-cutting concern. There is not always a clear distinction between tracing and other forms of logging, except that the term tracing is almost never applied to logging that is a functional requirement of a program (therefore excluding logging of data from an external source, such as data acquisition in a high-energy physics experiment, and write-ahead logging). Logs that record program usage (such as a server log) or operating-system events primarily of interest to a system administrator (see for example Event Viewer) fall into a terminological gray area. Tracing is primarily used for anomaly detection, fault analysis, debugging or diagnostic purposes in distributed software systems, such as microservices or serverless functions. ==Software tracing== Software tracing is a tool for developers to gather information for debugging. This information is used both during development cycles and post-release. Unlike event logging, software tracing usually does not have the concept of a "class" of event or an "event code". Other reasons why event-logging solutions based on event codes are inappropriate for software tracing include: Because software tracing is low-level, there are often many more types of messages that would need to be defined, many of which would only be used at one place in the code. The event-code paradigm introduces significant development overhead for these "one-shot" messages. The types of messages that are logged are often less stable through the development cycle than for event logging. Because the tracing output is intended to be consumed by the developer, the messages don't need to be localized. Keeping tracing messages separate from other resources that need to be localized (such as event messages) is therefore important. There are messages that should never be seen. Tracing messages should be kept in the code, because they can add to the readability of the code. This is not always possible or feasible with event-logging solutions. ==Techniques== ==Event logging== Event logging provides system administrators with information useful for diagnostics and auditing. The different classes of events that will be logged, as well as what details will appear in the event messages, are often considered early in the development cycle. Many event logging technologies allow or even require each class of event to be assigned a unique "code", which is used by the event logging software or a separate viewer (e.g., Event Viewer) to format and output a human-readable message. This facilitates localization and allows system administrators to more easily obtain information on problems that occur. Because event logging is used to log high-level information (often failure information), performance of the logging implementation is often less important. A special concern, preventing duplicate events from being recorded "too often" is taken care of through event throttling. Difficulties in making a clear distinction between event logging and software tracing arise from the fact that some of the same technologies are used for both, and further because many of the criteria that distinguish between the two are continuous rather than discrete. The following table lists some important, but by no means precise or universal, distinctions that are used by developers to select technologies for each purpose, and that guide the separate development of new technologies in each area: ==See also== Branch trace Debugging Instrumentation (computer programming) Logging Observability (software) Meta-tracing

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