Lesson plan

Transformation (function)

of four mappings coded in SVG, which transforms a rectangular repetitive pattern into a rhombic pattern. The four transformations are linear. In mathematics, a transformation, transform, or self-map is a function f, usually with some geometrical underpinning, that maps a set X to itself, i.e. . Examples include linear transformations of vector spaces and geometric transformations, which include projective transformations, affine transformations, and specific affine transformations, such as rotations, reflections and translations.

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Article summary

of four mappings coded in SVG, which transforms a rectangular repetitive pattern into a rhombic pattern. The four transformations are linear. In mathematics, a transformation, transform, or self-map is a function f, usually with some geometrical underpinning, that maps a set X to itself, i.e. . Examples include linear transformations of vector spaces and geometric transformations, which include projective transformations, affine transformations, and specific affine transformations, such as rotations, reflections and translations.

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Discussion questions

  1. Summarise the article in your own words. Which single claim would you verify first, and why?
  2. Which claim in this article is most likely to be revised as the sources update? How would you check its current status?
  3. If two sources disagreed about one of these facts, what would you need in order to trust one over the other?

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Key claims and bibliography are generated from the same tracked claims and sources as the article page.