Unity (game engine)
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Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 20051 at the Apple Worldwide Developers Conference as a Mac OS X game engine. The engine has since been gradually extended to support a variety of desktop, mobile, console, augmented reality, and virtual reality platforms. It is particularly popular for iOS and Android mobile game development, is considered easy to use for beginner developers, and is popular for indie game development. The engine can be used to create three-dimensional (3D) and two-dimensional (2D) games, as well as interactive simulations. The engine has been adopted by industries outside video gaming including film, automotive, architecture, engineering, construction, and the United States Armed Forces.
Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at the Apple Worldwide Developers Conference as a Mac OS X game engine. The engine has since been gradually extended to support a variety of desktop, mobile, console, augmented reality, and virtual reality platforms. It is particularly popular for iOS and Android mobile game development, is considered easy to use for beginner developers, and is popular for indie game development. The engine can be used to create three-dimensional (3D) and two-dimensional (2D) games, as well as interactive simulations. The engine has been adopted by industries outside video gaming including film, automotive, architecture, engineering, construction, and the United States Armed Forces. === Unity 6 (2024)=== On November 16, 2023, Unity announced that the next version of the engine would be called Unity 6, reverting to the previous version numbering convention. Unity 6 launched on October 17, 2024, with new features including new generative AI tools, called Unity Muse and Unity Sentis. The release introduced new workflows for creating online multiplayer content, performance enhancements for web projects, and improved graphic rendering. Unity also announced plans for a revised licensing agreement, including a runtime fee (see ). In response to backlash, Unity canceled this runtime fee in September 2024.
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