Virtual Pool

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Virtual Pool is a series of first-person cue sports video games developed by Celeris. The games in the series simulate pool, snooker and carom billiards with a focus on accuracy and improving the player's ability to play the sport in real life. Virtual Pool releases are sold with a money back guarantee to improve a player's external game.

Virtual Pool is a series of first-person cue sports video games developed by Celeris. The games in the series simulate pool, snooker and carom billiards with a focus on accuracy and improving the player's ability to play the sport in real life. Virtual Pool releases are sold with a money back guarantee to improve a player's external game. ==Series== Celeris published their first 3D game, Virtual Pool, in 19951. The game has four modes: straight pool, eight-ball, nine-ball and rotation pool. With pool world champion Lou Butera, it guaranteed to improve the player's pool game (a guarantee which continued through the main-series Virtual Pool titles). The game was successful, and Virtual Pool 2 (with a wider range of pool games, including three-ball and bank pool) was produced in 1997. Virtual Pool 2, with improved graphics, was released exclusively for PC. Over 120 AI opponents and online multiplayer capability were introduced, with Mike Sigil joining Butera for this game. The following year's Virtual Pool Hall for Windows contained graphics and game modes similar to Virtual Pool 2 and features which would be retained in Virtual Pool 3, including a snooker mode (adapted from Virtual Snooker) and the series' first carom billiards mode. The game contained instructional videos similar to VP2 , performed by world champion Mike Sigel. Virtual Pool 3 was released in 20001 for Windows, but was later ported to the PlayStation and PlayStation Network. VP3 includes snooker, carom, and billiards games in addition to pool. The game, endorsed by women's world champion Jeanette Lee, was released and distributed by Interplay Entertainment and Global Star Software. It received the highest Metacritic score of any main-series title . More than eleven years after VP3, Virtual Pool 4 was released; in the interim, many patches were released for VP3. Virtual Pool 4 had two releases: a single-player and offline multiplayer version in 20121 and an online multiplayer variant, Virtual Pool 4 Multiplayer, in 20151. Virtual Pool 4 (in both versions) was later released on Steam after a period on Steam Greenlight. An iPad version was released in December 2015. Virtual Pool 4 has mode and graphical upgrades from its previous incarnation (including snooker, billiards and pool modes) and the ability to change table size and handicaps for certain players. The game also has a trick shot mode, with standard trick shots and the ability to set up new ones. ===Spin-off and ported games=== Although it is primarily a game for IBM PC compatibles, console versions have been released. Celeris released Virtual Snooker, a snooker game with the same engine as Virtual Pool, in 19961. It contained only snooker games (no pool). from the handheld Virtual Pool Mobile]] After the release of Virtual Pool 2, Celeris worked with VR Sports to produce a game for the Nintendo 64. The game was released in 19981 as Virtual Pool 64, using the same naming convention as Super Mario 64, and Goldeneye 64. With gameplay and modes similar to Virtual Pool 2, it was condensed to fit on a cartridge. The series' first Xbox console version, Virtual Pool: Tournament Edition (ported by Ingram Entertainment), was released in 20061. It contained a career mode which would later develop into the hustle-tour mode in Virtual Pool 4, the iPad and iPhone game Virtual Pool Online HD (ported by Fried Green Apps in 2010) andVirtual Pool Mobile, an Android 2.2+ version released in 2012 by Celeris. ===Releases=== ==Reception== The Virtual Pool series has received a moderate-to-good reception from critics, with Virtual Pool 3 the highest-rated game. A GameSpot review of Virtual Pool Hall praised its game mechanics, particularly the ball-collision physics. Virtual Pool 2 received a perfect score (100) from the German PC Player magazine. However, some reviews of the series called the games "boring" due to the nature of pool simulation. ===Awards=== Virtual Pool was voted the Best Sports Game of 1995 by PC Gamer US and the 1995 Game of the Year by Games magazine. Virtual Pool 2 was a finalist for the Academy of Interactive Arts & Sciences' 1997 Personal Computer Sports Game of the Year award, which was won by FIFA: Road to World Cup 98. ==Notes== ==References== ==External links== Virtual Pool 4 Online Virtual Pool series at MobyGames

Text derived from https://en.wikipedia.org/w/index.php?oldid=1324487574 under CC BY-SA 4.0; modifications have been made.

References

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