Lesson plan
Zero Critical
Zero Critical (also known as Satin Rift) is a 1999 adventure science fiction video game developed independently by Istvan Pely and published by Bethesda Softworks for PC. It is a 2D third-person game with an emphasis on story and characters. The game was intended as a direct sequel to Majestic (Part I: Alien Encounter) (1995) as it concludes the events of that game. Zero Critical is notable for its scientific realism.
Article summary
Zero Critical (also known as Satin Rift) is a 1999 adventure science fiction video game developed independently by Istvan Pely and published by Bethesda Softworks for PC. It is a 2D third-person game with an emphasis on story and characters. The game was intended as a direct sequel to Majestic (Part I: Alien Encounter) (1995) as it concludes the events of that game. Zero Critical is notable for its scientific realism.
Key claims
- publication date: 1999 — source: Wikipedia · confidence 0.95
Discussion questions
- Summarise the article in your own words. Which single claim would you verify first, and why?
- The record states that the publication date is "1999". What evidence would count against this claim?
- Which claim in this article is most likely to be revised as the sources update? How would you check its current status?
- If two sources disagreed about one of these facts, what would you need in order to trust one over the other?
Bibliography
- Wikipedia https://en.wikipedia.org/w/index.php?oldid=1363863484
Key claims and bibliography are generated from the same tracked claims and sources as the article page.